

- #Wing commander privateer commodities movie
- #Wing commander privateer commodities upgrade
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There's four basic types of bases you'll encounter in the gameworld: A mining colony attached to a mineral-rich asteroid a hidden pirate base (looks like the mining base but isn't marked on your charts) an ore-refining space station an agricultural base on an Earth-like planet and another Earth-like planet you can land on, the pleasure base (a vacation spot).

#Wing commander privateer commodities upgrade
The ultimate pick for battle, the Centurion has the smallest space for cargo (the same as the Orion and Tarsus but without the ability to upgrade the hold), a rear turret (two primary weapons, one secondary) and room for four primary weapons and two secondary weapons in front (I recommend two ion cannons in the centre and two tachyon cannons on the edges - until you can afford fusion cannons in the expansion that is). Price: 150,000 credits.Ĭenturion class - It looks and acts like a fighter jet. If you can defend yourself well and do a lot of cargo runs, it's not a bad choice but not entirely necessary. Despite all the armaments, Galaxies aren't too hard to take out. Two primary weapons and a secondary weapon can be put in each turret and in the front. Largest cargo space of them all and the most turrets (three - left, right, rear). The cargo hold is the same size as that of the Tarsus class. Can use the highest level of shields and armor, mount two primary weapons on the front, two in the rear turret, and one secondary weapon in front and rear. Other purchasable craft and their properties:

Unfortunately, the only sequel ( Privateer 2: The Darkening) sucked (so says every opinion I've heard of it, at least, as I've never played it myself), the game is no longer in print (though if you look around, you might find it hosted online somewhere), and it seems another sequel and an MMORPG based on the Privateer gameworld/style of play has been cancelled. The game was released by Origin (way back before Electronic Arts bought it out) in 1994 and, to this day, I've seen only a small handful of games with the same level of freedom in them. Even then, the player can ignore the plot temporarily and even continue playing the game after the plot has ended, if he or she wants to. There's an actual plot which can be completely ignored (and even missed if the player never checks any of the bars at certain stations) if the player doesn't care to " end" the game.
#Wing commander privateer commodities free
Pleasure Planets pay great prices for a lot of the Pirate contraband.A spin-off of the Wing Commander games (it takes place sometime between the first and second Wing Commander games), in Privateer, you are free to do as you wish in the game, for the most part. Try a run from a Pleasure Planet (or Liner) and a Pirate Base. The Pets, Wood, and low prices on everything else, are Militia/Confed bases. Military Bases/Pirate Bases/Mining Bases/Agricultural Bases/ Refineries/Pleasure Planets. The commodities are based on Privateer Commodities. There are 2 Kilrathi, 4 Militia, and 4 Confed that will appear.Ģ Kilrathi used to be: Outcasts & CorsairsĤ Militia used to be Liberty, Bretonia, Kusari, and Rheiland Police.Ĥ Confed used to be Liberty, Bretonia, Kusari, and Rheiland Navy.Īs black_phoenix said, that's normal for non-Freelancer ships.
#Wing commander privateer commodities movie
More bug finds.When I reached Bretonia space, and started killing attackers, the Kilrathi faction now begins listing twice under ReputationĪpon landing on Cambridge with the Galaxy freighter, as the movie camera angle looks up just before the Galaxy lands, the ship disappears and only the weapons/addons show momentarily before touchdownĪlot of the stations/outpost in Bretonia space are only selling pets and wood, and not paying much for essentials like food items, pharmeceuticals etc.
